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Triggers (Randomly) Not Working over the Network via UNET

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Hi Guys,

Having a weird issue occur randomly where the connected clients and the server/client can trigger SOME of the triggers, but not others. I have a ship with a bunch of different doors childed beneath it, each of which has a CircleCollider2D on them, and when the player is within the trigger, some GUI text shows the name of the door and the player can press a button to open the door. However, when connected over the internet or LAN, a random selection of these doors will not be...

Triggers (Randomly) Not Working over the Network via UNET

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