I am testing Unet and are now running into problem when spawning on the remote client. All works on the Server/Client side.
I have three non-player objects: "Orange", Apple" and "Banana" that i spawn. As i am testing i use very basic code to do this. However, when spawning only two object spawns and the third get the following error:
I...
Problem with Spawning non player objects
I have three non-player objects: "Orange", Apple" and "Banana" that i spawn. As i am testing i use very basic code to do this. However, when spawning only two object spawns and the third get the following error:
Problem with Spawning non player objects