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Spawning a House from Client

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Heyho, I just tried to get the building system running but I got a problem. I followed some tutorial tried different solutions but nothing worked... Just the client on which u are playing the house gets spawned not for the other players even if u play with the server client no one see it. I load some prefabs from resources and then select the right prefab via gui then it should get spawned here is some of the necessary code:

Code (CSharp):
  1. public void LoadApartments()
  2. {...
Spawning a House from Client

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