We're interested in building a seamless connection between two phones using UNET, but we're not exactly sure how this would work. By "seamless", I mean absolutely minimal button clicking and game-y GUI stuff going on.
In particular, I'd like to avoid a "Create" and "Join" button (server/client buttons, whatever).
Our biggest obstacle in UNET right now is figuring out who needs to be the client and who needs to be the server. The NetworkDiscovery class has this problematic sentence...
Connecting two phones without interaction over local Wifi - is it possible?
In particular, I'd like to avoid a "Create" and "Join" button (server/client buttons, whatever).
Our biggest obstacle in UNET right now is figuring out who needs to be the client and who needs to be the server. The NetworkDiscovery class has this problematic sentence...
Connecting two phones without interaction over local Wifi - is it possible?