Hi
This is driving me nuts at the moment!
I'm trying to add networking to my two player game. At the moment the mechanic is simply a bunch of cube assets on a flat plane that have a color. When a player collides with a cube it is changed to their color.
I am using Raycasting against box colliders for all collision detection for player movement and for detecting the collision with the box. On a Raycast hit I send a message to the cube that was hit with the player color to change to.
How...
Networking simple PvP game
This is driving me nuts at the moment!
I'm trying to add networking to my two player game. At the moment the mechanic is simply a bunch of cube assets on a flat plane that have a color. When a player collides with a cube it is changed to their color.
I am using Raycasting against box colliders for all collision detection for player movement and for detecting the collision with the box. On a Raycast hit I send a message to the cube that was hit with the player color to change to.
How...
Networking simple PvP game