Hello Network-Gurus,
I am experienced in Unity, but new to mutiplayer and web- programming. I am unsure how to start. The game will be a kind of role playing survival game for mobile and maybe desktop. The idea is to have weekly player tournaments. That means we need player authentication with saving player stats and all players starting a new game on the same day play automatically together for one week. Everything is asynchronous and not realtime.
After reading this...
What multiplayer lib and service to use?
I am experienced in Unity, but new to mutiplayer and web- programming. I am unsure how to start. The game will be a kind of role playing survival game for mobile and maybe desktop. The idea is to have weekly player tournaments. That means we need player authentication with saving player stats and all players starting a new game on the same day play automatically together for one week. Everything is asynchronous and not realtime.
After reading this...
What multiplayer lib and service to use?