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Oh my, why so complicated

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Two weeks ago there was the global game jam and in the spirit of tackling something challenging I decided to include Unity multiplayer into our small game. Long story short: after around a day I gave up.

I would claim I am by no means a bad developer. I can do some pretty awesome stuff in Unity and other environments. The thing is: a year ago I added multiplayer to a Unity game of mine using...

Oh my, why so complicated

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