This is getting ridiculous, I've been searching nearly all day for something that shouldn't be this hard.
I just want to have different player meshes join the same game, you know like most games...
All prefabs work individually, but no matter what I do, the prefab that the host choses is the one that all the clients get when they join.
Both prefabs have been added to the registered network prefabs in the networkmanager. I have a class selector screen so the player prefab in the...
UNET: Spawning different player prefabs (SOLVED)
I just want to have different player meshes join the same game, you know like most games...
All prefabs work individually, but no matter what I do, the prefab that the host choses is the one that all the clients get when they join.
Both prefabs have been added to the registered network prefabs in the networkmanager. I have a class selector screen so the player prefab in the...
UNET: Spawning different player prefabs (SOLVED)