Hi,
I would like to implement a method to display progress bar in offline scene while loading online scene (NetworkManager). I have checked 5.2 uNET sources and have found that method in NetworkManager.cs
Scene loading progress using uNET
I would like to implement a method to display progress bar in offline scene while loading online scene (NetworkManager). I have checked 5.2 uNET sources and have found that method in NetworkManager.cs
Code (CSharp):