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NetworkAnimator + Multiple Animator Controller Layers? Broken?

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5.3.4p5
Is the Network Animator supported for multiple animator layers?

I have an object with 3 layers in the Animator Controller to allow:
1: Walking
2: Walking + Blocking
3: Walking + Attacking
4: Walking + Blocking + Attacking
5: Standing
6: Standing + Blocking
7: Standing + Attacking
8: Standing + Blocking + Attacking

It works fine on the server/host.


However, on a client using NetworkAnimator only the lowest priority base layer [0] (top in the...

NetworkAnimator + Multiple Animator Controller Layers? Broken?

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