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MatchMaker issues

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While working with the MatchMaker (NetworkMatch), I've noticed a lot of issues creating and joining matches. Tested with both 5.1.1f1 and 5.1.1p1.

[A sample project is attached below, but all you need is a NetworkManager (or NetworkLobbyManager) and a NetworkManagerHUD. Don't forget to set your Cloud Project ID in the Player Settings.]

Here are some test cases with 2 Clients:

a) Client 1 creates an internet match, stops the Match Maker, starts the Match Maker again, and creates a...

MatchMaker issues

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