I was just wondering if anyone knows what the standard idea behind how to do this is using Unet?
Is multiple scenes even possible with a single server?
If not, how would you connect multiple servers hosting different scenes together ?
Would you have players disconnect from one server and connect to another while they are "zoning" between areas or something like that?
I was just wondering how is this typically done in online gaming, and what the Unet solution is theoretically supposed to be?
Is multiple scenes even possible with a single server?
If not, how would you connect multiple servers hosting different scenes together ?
Would you have players disconnect from one server and connect to another while they are "zoning" between areas or something like that?
I was just wondering how is this typically done in online gaming, and what the Unet solution is theoretically supposed to be?