Does Unity have an option where we can pay money to increase our bandwidth cap per player? Right now, from what I've read, the limit is 4k/second per player. I'm wanting about 16k/second per player, since I'm working with an RTS game where the genre kind of necessitates needing more bandwidth per player (unless I create a deterministic RTS, but that's another story for another time).
I know we can pay for pro in order to have more CCU per game, which is cool, but I need more bandwidth per...
Pay option to increase bandwidth per player?
I know we can pay for pro in order to have more CCU per game, which is cool, but I need more bandwidth per...
Pay option to increase bandwidth per player?