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Making a multiplayer game like Watch dog/Journey

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Hi,

What is the best way to make a multiplayer game where players are playing in single player and can seamlessly move online and merge their world with other players.

Example from Journey:
I am walking around in single player. The backend detects that another player is playing the same portion of the game. I become a server and that other player become a client. After a while, the player or I disconnect and the remaining player keep playing on its own.

One specific problem:
- Object...

Making a multiplayer game like Watch dog/Journey

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