Hi,
What is the best way to make a multiplayer game where players are playing in single player and can seamlessly move online and merge their world with other players.
Example from Journey:
I am walking around in single player. The backend detects that another player is playing the same portion of the game. I become a server and that other player become a client. After a while, the player or I disconnect and the remaining player keep playing on its own.
One specific problem:
- Object...
Making a multiplayer game like Watch dog/Journey
What is the best way to make a multiplayer game where players are playing in single player and can seamlessly move online and merge their world with other players.
Example from Journey:
I am walking around in single player. The backend detects that another player is playing the same portion of the game. I become a server and that other player become a client. After a while, the player or I disconnect and the remaining player keep playing on its own.
One specific problem:
- Object...
Making a multiplayer game like Watch dog/Journey