Hi, guys!
Is it possible for Unity to communicate with an application that is using raw socket?
Ex.: Use Unity's NetworkTransport to send udp packets to an application in c/c++/python waiting for udp packets?
I know I can just import C# sockets library in unity, but is there a way to do it using unity's networking features?
Thanks in advance!
Is it possible for Unity to communicate with an application that is using raw socket?
Ex.: Use Unity's NetworkTransport to send udp packets to an application in c/c++/python waiting for udp packets?
I know I can just import C# sockets library in unity, but is there a way to do it using unity's networking features?
Thanks in advance!